![]() autogen.sh -prefix=$PREFIX -host=x86_64-w64-mingw32 -disable-boehmģ2-bit Mono runtime using SGen GC and default BCL profile (net_4_x). The Boehm GC is not supported on 64-bit Windows build. The following configure steps shows different supported Mono build configurations.Ħ4-bit Mono runtime using SGen GC and default BCL profile (net_4_x). It is possible to only configure PATH to point to an existing Mono distribution without specify PREFIX but then make install will install build into default location.Īnother option is to build without an existing pre-installed Mono distribution, see section related to monolite for more details or the section describing how to use a Visual Studio build Mono runtime in MONO_EXECUTABLE environment variable as part of build. NOTE, to keep existing Mono distribution untouched, setup a different PREFIX where the new build will be installed. If one of the pre-configured set of build instructions above doesn’t match configuration needs, this section outline detailed step by step build instructions.īuild will use configured PREFIX where an existing Mono distribution exists that will be used and later replaced by build. autogen.sh -prefix=$PREFIX -host=i686-w64-mingw32 -enable-msvc -disable-boehm autogen.sh -prefix=$PREFIX -host=x86_64-w64-mingw32 -enable-msvc -disable-boehmģ2-bit Mono runtime using SGen GC and default BCL profile (net_4_x). Run one of the following set of commands from a Cygwin command prompt after all steps in section above have been completed.Ħ4-bit Mono runtime using SGen GC and default BCL profile (net_4_x). For further detailed build configurations and instructions, see next section. Pre-configured build instructions, building a default Visual Studio Mono runtime, mingw Mono runtime, Mono BCL and install into PREFIX. Git config -global tocrlf input Cloning Mono from GitHub repositoryįirst step is to clone Mono repository directly from GitHub, PREFIX is you Mono installation location (see below for details): export PREFIX= Make sure that the following GIT setting is used to avoid issues with line endings: Run the following command in cmd.exe to install Cygwin and required packages:.Download and install Mono for Windows or use monolite build step as described below.Install Visual Studio 2015 or later - Community Edition works fine.Download and install 64 bit Cygwin from.Enable Developer Mode in the Windows 10 Settings app (Update & Security -> For developers tab).NOTE, for full build and execution of tests, a Cygwin environment is still needed as outlined below. It is possible to build Mono runtime and BCL using Visual Studio without any prerequisites on Cygwin or WSL environment, see build Mono without Cygwin or WSL for details. ![]() If WSL (Windows Subsystem for Linux) is used instead of Cygwin, corresponding packages needs to be installed into WSL environment. NOTE, below instructions apply to Cygwin. You’ll also need Visual Studio 2015 or Visual Studio 2015 Build Tools for command line builds. To build Mono on Windows, a Cygwin setup is required. ![]() For the exports, if you don't know how to edit the. Once the distro is ready, install the VitaSDK / DolceSDK following the Linux instructions. Choose whatever you want as the UNIX username and a UNIX password you won't forget (Note that the UNIX password isn't shown when typing it, for security reasons). Else, choice is up to you.ĭon't forget to initialize your distro. If you're not familiar with Linux, install Debian as the distribution. Just follow the instructions on MS' website. Installing the WSL and the VitaSDK/DolceSDK : Windows Subsystem for Linux (follow this)įor this tutorial, I will use the Debian WSL distribution since it's the one I always install.Windows 10 (the WSL is not avaliable for older versions of Windows, in this case follow dots' tutorial).This may not be and most likely isn't the best way to configure VSC to do this job, but It Just Works(TM). Note : I got this configuration working after following dots' tutorial and manually fixing stuff. Fortunately, Microsoft released all the tools required to make this a fairly simple process ! After teakhanirons told me some guy got VitaSDK to work in WSL (which I already knew since WSL is more or less a Linux VM), I decided to also get Visual Studio Code to work with it.
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